Game Design and Development is about creating interactive experiences for both physical and digital platforms. Students combine creativity, technology and practical problem-solving to design and develop games for personal computers, consoles and mobile devices. By bringing together design and development skills, they create games, gamified applications, immersive media and software that entertain, engage and respond to the opportunities presented by emerging technologies.
Game Design and Development
Hello! My name is Adnaan Shaik, and I'm a skilled 2D and 3D game artist who enjoys a good challenge! My biggest fascination is studying how games create immersion, which I apply to create extremely captivating experiences. Whether it's hyperrealism or intricately engineered electric vehicles, I always bring my best!
Game Design and Development
Hi! I’m an analytical and detail-oriented game developer with a strong foundation in object-oriented programming, and interactive development. I’m driven by curiosity and a genuine passion for solving complex problems, whether it’s optimizing a system, designing an engaging mechanic, or finding elegant technical solutions that make an experience feel effortless. Above all, I enjoy bringing together creativity and code to build projects that are not just functional, but meaningful and fun to use.
Game Design and Development
My name is Benjamin McMichael, preferably Ben. I am studying Game Design and Development at Vega. I love to create really cool models that blend history and fantasy and to make and design interesting levels for games, my main goal in game development is to craft experiences for players that feel lifelike and more memorable.
Game Design and Development
Hi, I'm Bex - a well-rounded game designer with skills across 3D modelling, animation, and level design, but my true passion lies in development. I love the blend of creativity and technical problem-solving that game development demands, and I live for those “aha” moments when things finally click. I’m dedicated to finding the best solution for every challenge and constantly pushing myself to grow, learn, experiment, and create experiences that feel alive and, most importantly, bring people joy.
Game Design and Development
Hey there, I'm Cait! I’m all about building clever, ambitious games, and figuring out how to make chaos behave (sort of… it’s useful sometimes)! I tackle challenges with optimism, determination, and the occasional “what if we broke it on purpose?” approach. Naturally curious, I love learning, adapting, and pushing my boundaries to improve. My core principle is to work hard, work smart, and if the code catches fire, that’s just another reason to roast some marshmallows and make it more S.O.L.I.D.!
Game Design and Development
Howsit going, I'm Caleb! I'm 21 years old and reside in Durban, South Africa. As a passionate game designer and creative designer, I thrive on bringing imaginative worlds to life through collaborative teamwork and innovative storytelling. With a keen eye for detail and a love for immersive gameplay, I'm dedicated to crafting engaging experiences that captivate audiences worldwide. I'm always excited to explore new opportunities, share ideas, and learn from fellow creatives in the gaming industry.
Game Design and Development
I’m Rei van der Walt, a Game Design and Development student, passionate about creating immersive experiences. I specialise in UI design, gameplay mechanics, and level design, bringing stories and systems together. With over three years of experience, I’ve developed games, apps, and websites, taking projects from creating Figma wireframes to fully functional products. Software skills: C#, C++, Java, Kotlin, Delphi, Python, SQL, HTML/CSS, Adobe Photoshop, Premiere Pro, After Effects, Blender and Figma. Driven by curiosity and creativity, I push ideas from concept to completion.
Game Design and Development
I am a game designer at Vega Cape Town. I am passionate about crafting meaningful games that are both engaging and thought-provoking. My strengths lie in the conceptual sides of game creation; ideation, narrative development, concept art and gameplay design that draw inspiration from real-world topics to create awareness and emotional depth. I also have experience in pixel, hand-drawn and low-poly art, which I use to support my design vision.
Game Design and Development
Hi! My name is Dan, and I have some dandy skills in Unity, Unreal, and Blender! I've gained practical experience building engaging game experiences and also work part-time as a Vega tutor, helping students navigate game design as I once did. I am passionate about immersive, gameplay with a soft spot for goofy animations, I wish to apply my growing skills to the ever-evolving games industry. Whether collaborating or working solo, I’m committed to high-quality work that resonates with players and helps move the industry forward.
Game Design and Development
I am a Game Design and Development student specialising in audio and music design. I have a passion for both music and video games and have experience in creating music for a wide variety of genres.
Game Design and Development
I’m a game designer and developer based in Cape Town, South Africa. I have been passionate about making games since a young age as I believe they allow for unique experiences that cannot be replicated in any other medium.
Game Design and Development
Passion, resilience, and teamwork are my core ingredients for concocting awesome games. No matter the genre, I always bring my best, delivering unforgettable experiences! I especially enjoy creating and playing games from all over the horror genre, with an emphasis on puzzle mechanics. The main takeaway from my time at Vega is that having fun along the way is the main spice to life. So why not join me on this adventure and let us see where we end up?
Game Design and Development
I'm a passionate game and app designer, driven by a lifelong love for creating interactive experiences. My journey began in second grade when I discovered the magic of games — how they could transport you to other worlds and evoke genuine emotion. That fascination never faded, it evolved into my dream to create those same meaningful experiences for others. I mainly specialise in Level, UI/UX design and the creation of 3D assets.
Game Design and Development
I'm a game developer and artist committed to creating memorable experiences. My versatile skill-set spans game design, narrative writing, and programming (game development, databases, open-source, graphics). On the art front, I excel in Blender 3D art, 2D pixel art, and figure drawing. I leverage this technical and artistic foundation to take risks and experiment with new ideas. My goal is to inspire others and show why gaming is a powerful medium for self-expression.
Game Design and Development
Hello! My name is Kaluwe Munyati. As a game designer, game artist, sound designer and musician, I am passionate about creating captivating, immersive and beautiful worlds. I excel at problem-solving, adaptability, mastering new software and innovation. I am a firm believer in collaboration, understanding that teamwork elevates the overall quality of a product.
Game Design and Development
Hello! I’m Kayla - an artist that loves to draw fungi and cute critters, who triples as a cozy game designer, avid granny hobby enthusiast, and fantasy narrative writer. When I’m not working on my manuscripts, I’m drafting character concepts, animations, and cozy game mechanics. I have summoned the ability of creativity & world building, and can see a project from start to finish.
Game Design and Development
Hi, I’m Kudakwashe Kambarami, an aspiring Zimbabwean game developer with a passion for creating immersive and entertaining video game worlds. I blend my love for video games, art, and music to craft engaging experiences that resonate with players. My goal is to learn and create as much as I can while pushing myself to become the best game developer I can be. Welcome to Kuda Vision—an idea where learning meets fun.
Game Design and Development
Hi - I'm Liam “Kyrone” Naidoo, and I specialise in 3D design, game design, and sound design - The Three D's! I'm versatile across many fields, most recently creating asteroid shooters, sci-fi racing games, and idle farming management games. I utilise software such as blender and FL Studio to help create my works. I prioritise art and sound over coding but I do have some coding experience. I am comfortable with working in teams and enjoy some collaboration with others. I also create concept art when needed but my passion lies in crafting engaging experiences that bring games to life.
Game Design and Development
Hi! I’m Lirisa – I bring game worlds to life through code, creativity, and curiosity. With a background in both art and programming, I enjoy working across disciplines to craft interactive experiences that feel meaningful and engaging. Whether I’m prototyping mechanics, designing visuals, or refining gameplay, I approach every project with energy, focus, and a constant drive to improve. I’m excited to keep growing as a developer and to help shape the future of games.
Game Design and Development
I am a game designer with a strong interest in the artistic side of development, using creativity to imagine unique worlds and bring them to life through games. I’m especially drawn to darker, atmospheric settings such as grimdark and dystopian fiction, where storytelling and visual design combine to create immersive experiences. I am comfortable using the Unity Engine and Blender, but I continuously strive to expand my skills with other engines and media. My goal is to create meaningful and memorable experiences that not only entertain but also leave players thinking long after the game ends.
Game Design and Development
I’m a game developer committed to creating immersive, impactful experiences that resonate with players. I use programming, art, and design to conceptualise exceptional games that combine my technical precision with artistic creativity. With this I aim to build games that inspire and leave a lasting impression.
Game Design and Development
Hello, I am Maddy, a 21-year-old game designer and developer at Vega Durban. I studied for this degree to acquire the skills necessary to create interactive, enjoyable experiences within enticing and visually beautiful game worlds. I have learnt the principles of game design theory, programming in Unity (C#) and Unreal Engine (C++), as well as 2D art (Photoshop) and 3D modelling (Blender). My strict attention to detail and strong work ethic ensure that I always deliver the highest-calibre gaming experiences.
Game Design and Development
Hi, I'm Mark Perkins. I am currently a 3rd year student at Vega, studying a Bachelor of Computer and Information Sciences in Game Design and Development. My work focuses on designing engaging player experiences through thoughtful mechanics, intuitive interfaces, and immersive world-building. I am passionate about creating games that balance challenge, clarity, and creativity.
Game Design and Development
I’m a technical artist specialising in game art and development, with a deep love for character and environmental design. Experienced in Unity, Blender, and Android Studio, I manage full development workflows from concept to completion. As a team-oriented creative and natural mediator, I thrive in collaborative environments while quickly adapting to new tools and challenges to meet the needs of each project. As a creator, I aim to bridge the gap where art becomes experience and narration becomes emotion.
Game Design and Development
Bringing games to life is a truly magical experience. There’s nothing quite like seeing your creations move, interact, and immerse players in the world you’ve built. I aim to craft experiences that leave a lasting impression and keep players wanting more. I specialise in the full creative pipeline, from asset creation and animation to UI design , and I love being involved in the game design process. Fun fact: my team's game called Spotify Pulse was a Loeries 2025 finalist!
Game Design and Development
I’m a Game Design and Development student with a passion for programming and creating smooth, engaging player experiences. With experience in Unity, Unreal Engine, C++, and C#, I enjoy tackling both the technical and creative sides of development. I’ve worked on projects in academic, team, and corporate environments, which has taught me the value of clear communication, structure, and adaptability. I take pride in bringing ideas to life through clean code and thoughtful design.
Game Design and Development
I’m a passionate game designer and developer with three years of experience in coding, concept pitching, storytelling, and level design. I specialise in Unity and Unreal Engine, primarily using C# and C++ programming, and thrive on creating engaging player experiences through polished mechanics and immersive worlds. I work well in a team and pay close attention to detail. I approach each project with a fresh perspective and prize solution simplicity, cleanliness, and practicality above all else. I’m constantly refining my skills in gameplay systems, UI/UX design, and rapid prototyping.
Game Design and Development
I’m Palesa Gaetsewe, a Game Design and Development student with a growing passion for commercial software development. I enjoy creating interactive, purposeful experiences, whether it’s through games or practical software solutions. I’m driven by curiosity, creativity, and a desire to build tech that makes life better.
Game Design and Development
I'm a Game Design and Development student studying at Vega. I pride myself on the "jack of all trades, master of none" mindset (though I am working on becoming more proficient in the coding trade). I am very proficient in 3D modeling and animation in blender and getting better with Unity/Unreal Engine.
Game Design and Development
I am Sarah Upton, a passionate, detail-oriented video game designer and developer that will never back down from a challenge. Through my 3 year course I have honed my skills, specialising in game design and game art while working hard on my programming skills. I have explored industry-standard engines such as Unity, Unreal Engine 5 and Blender. I thrive within creative environments where storytelling, mechanics and game ready assets come together to create a game I am proud to show.
Game Design and Development
I am Seth Gordon, a 3D artist focusing on 3D modelling, 3D animation and environment art, primarily using Blender and Unreal Engine 5. I am passionate about creating immersive and outstanding visuals, that allow digital worlds to come to life, making users feel as though they are a part of my creations. I enjoy experimenting with new techniques and styles that make all my creations stand out, combining reality and fantasy to create visual experiences like no other.
Game Design and Development
I’m a Unity game designer and C# programmer who blends creativity and technical skill to craft immersive, story-driven experiences. I’m passionate about sound and level design, with a growing interest in VFX and narrative writing. I value intentional design where every detail enhances emotion and engagement, and I aim to create meaningful, atmospheric worlds that connect players through sound, story, and play.
Game Design and Development
Hello! I'm Simon van der Vyver, an indie game designer, character creator, storywriter, and world-builder. I specialise in conjuring up awesome fantasy environments, biomes, and mythological monster designs.
Game Design and Development
I am a Game Design and Development student with a background in digital art and a passion for programming. Blending creativity with logic, I approach problem-solving with out-of-the-box thinking and a strong eye for structured design. I am skilled in C# and C++, and have worked on short- and long-term projects across individual, small, and large team settings, as well as in a corporate environment. I value organisation, clear communication, and bringing imaginative ideas to life through both art and code.
Game Design and Development
I'm Stuart Proctor, a passionate and dedicated programmer with a background in freelance video editing, game model and music production. I build games from the ground up, covering programming, 3D art, Shaders, UI/UX, and audio, combining technical precision with creative vision. One of my recent team projects, Spotify Pulse, was recognised as a Loeries 2025 finalist.
Game Design and Development
Hello, I am Sumendran Govender, a third-year Game Design and Development student at Vega Durban, with proficiency in C#, Unity, and audio. Check out my Itch – BlankityBop – where I create edgy and action-packed games like “Monster Moto Rush”, and “Hellish Mindscape!” I pioneered the indie studio "Zero Sleep Games", where I create games that speak to the hearts of players and make them smile. I believe that gaming is the ultimate art form for changing the world, and therefore, I weaponise my passion to create games that touch hearts. Always pouring my best into each task I tackle, I now seek to shape the future.
Game Design and Development
I’m a versatile programmer with a strong foundation in Object-Oriented Programming and C#. My main focus is Unity development, but I adapt quickly to new tools and languages. I’m passionate about solving problems efficiently and creating smooth, functional systems. I also do well in Unreal Engine blueprints and enjoy learning fast-paced technologies that push my technical abilities.
Game Design and Development
I’m an aspiring game developer specialising in Unity development, with strong skills in C#, JavaScript, and 3D modelling. I’m passionate about building immersive gameplay experiences through well-designed mechanics, smooth interactions, and optimised performance. Using tools like Blender and Autodesk Maya, I create and integrate assets that enhance both visuals and gameplay. Dedicated to continuous learning, I aim to grow within a collaborative team and contribute to innovative projects built in the Unity engine.
Game Design and Development
I'm Tristan! Game developer and player based in Cape Town, South Africa. I love creating games and enjoy programming in architectural and system design. I love working with user interfaces, experiences and the polishing phase of game creation.
Game Design and Development
I'm a game developer with a strong focus on the technical side. I enjoy tackling new challenges and diving deep into systems to make workflows smoother for my team. I'm particularly interested in tool development and want to expand my skills in creating dev tools that help other developers and artists work more efficiently.