Game Design and Development is about creating interactive experiences for both physical and digital platforms. Students combine creativity, technology and practical problem-solving to design and develop games for personal computers, consoles and mobile devices. By bringing together design and development skills, they create games, gamified applications, immersive media and software that entertain, engage and respond to the opportunities presented by emerging technologies.
Game Design and Development
I am game developer focusing and specialising in game programming, level design and story development. I am able to turn a simple thought of a game into an actual game using my experience in C# and C++ with Blueprint handling. I may not be able to code off the top of my head, but I am able to find the solutions to any issues I encounter.
Game Design and Development
My name is Aidan Govender. I love 3D modeling and animating. i work mostly in blender and unity. I love games and will sometimes take game models and try recreate them in 3d even if they are 2d. I am proficient in coding as well as i have done a solo dev project that was meant to be group work. I love warframe and fark souls in particular and have made models of objects in those games. I am looking to be a 3d modeler but I can also be a 3d rigger, or animator
Game Design and Development
I’m a game developer focused on bringing art and code together. I care about how a game looks, how it plays, and how those two stay connected from the first model to a finished build. I build the asset and then write the code that brings it to life, so I see straight away when a good idea on paper does not hold up in the engine. I test early, break things on purpose, and adjust until the look and the feel support each other. The goal is always the same: a game that looks the way it was imagined and plays the way it feels like it should.
Game Design and Development
I am a passionate game designer who enjoys creating interactive experiences and bringing ideas to life through game development. My showcase features two of my projects: Monkey Business and Seeds of Changes, a farming simulation game that also showcases my 3D modelling skills and some of my coding skills. Website: http://www.barrie-georgedavies.co.za LinkedIn: www.linkedin.com/in/barrie-george-davies-24135737b Github: https://github.com/TheBGster
Game Design and Development
I'm Belinda Mtabane. I am a passionate game and app developer who loves turning creative ideas into interactive experiences. I studied through Vega School at Emeris. With skills in Unity, Unreal Engine, C#, C++, Blender, and AI-powered tools, I enjoy building games, developing applications, and bringing imaginative worlds to life. I'm always learning, experimenting, and pushing my creativity further. My portfolio: https://belindaoncrunch.co.za/ Password for CV : BelindaBelindaPDFCV98
Game Design and Development
I am a game developer and designer based in Cape Town. I enjoy every aspect of making games, which has allowed me to develop a wide range of skills. These include coding (C#), 2D and 3D art, and game design. The skill I would consider my strongest is 3D art. I enjoy working in teams, as combining everyone's ideas helps create a better end product.
Game Design and Development
Hi, I'm Dani, a game designer and developer with a love for 2D art, low-poly 3D, and worlds that feel a little stranger than ours. What I love most is the world-building and using mainly Unity and Blender to shape a place and then watch it come together as a game. I'm eager to grow on the art side of the industry, bringing a well-rounded view of both the technical and creative sides. Whatever I'm making, I want it to pull people in and stick with them long after they've put it down.
Game Design and Development
I have been programming since 2021 and been making games full time since 2024. Programming games is my passion and it's what I am best at. I have a highly analytical mind and enjoy doing problems that challenge my brain as well as learning new things. I have a strong skill in programming the systems needed for a game to run, such as working with physics or character controllers. I am also quite strong when it comes to graphical programming and shaders.
Game Design and Development
Devilliers Cleote is a 3D artist and game designer. He bridges the gap between technical 3D art and creative storytelling, utilising a diverse skill set that includes illustration and narrative writing. With professional experience in LiDAR processing, game-ready asset creation, animation, and Unreal Engine pipelines, he delivers polished, interactive experiences. Currently studying Game Design at Vega School at Emeris, he combines cinematic visual quality with engaging gameplay mechanics.
Game Design and Development
I’m a game developer and programmer based in Cape Town, currently completing my BCIS in Game Design and Development at Vega School at Emeris. I create silly, light-hearted games built around mechanics that drive the story. I work with Unity, C#, and C++, and I’m open to game development opportunities. You can find me at emberjones.co.za or contact me via email at emberwjones@gmail.com.
Game Design and Development
I am a third-year game designer who loves gaming, comic books, anime, and expressing my creativity both digitally and in real life. I specialize in 3D modeling and programming in Unreal Engine and Unity. I enjoy making 3D low-poly assets for small-scale games. I have experience in game genres such as Endless Runners, Tower Defense, Platformers, and first-person shooters. I try my best to produce an authentic and fun gaming experience to spread joy!
Game Design and Development
Hi, my name is Giselle Khan and I am a game designer who has a deep love for bringing characters and worlds to life through art and animation. My specialties lie in 2D art, 3D art and 3D animation, where I am passionate about weapon designing, character design, prop modelling and to create game-ready designs to bring ideas to life.
Game Design and Development
I am a game developer skilled in Unity, Unreal Engine, C#, C++, ZBrush, and 3ds Max. My showcase features four games: Grab & Go; Loot on the Run (runner); Rhythm Raiders; Horizon (rhythm adventure), The Last Answer (AI interrogation thriller); and Zuri’s Mission; Drop by Drop (water conservation). I enjoy creating innovative games and interactive experiences.
Game Design and Development
I'm Ivan, a qualified game designer and developer with 3+ years of experience in coding, art, and design. I consider myself to be very detail-oriented, which has massively influenced the quality of my work and helped to develop my love for creative problem-solving. I believe that the inquisitive nature of game design is what pulled me so strongly towards it as a career choice. I find myself to be most proficient at art and design, with additional experience in coding and video editing. I love creative challenges that require insight into user-experience, and out-of-the-box thinking.
Game Design and Development
Hi, I'm Jet Kingston. I am a game developer and software engineer who is specialising in game programming and interactive tools. I create player experience. Whether that’s engineering custom engine physics or creating custom gameplay experiences.
Game Design and Development
I'm a game programmer and producer who can lead a team and be led in a talented work environment. I'm confident in both Unreal Engine 5 and Unity, with a strong head for optimisation and a well-structured approach to code. I've got experience leading teams in both short-term (12 to 72-hour) and long-term (4 to 5-month) projects, with a focus on communication and teamwork. My goal is to work amongst a talented team and raise the standard for indie development in South Africa.
Game Design and Development
I'm Joshua Moonsamy, a third-year Game Design and Development student, based in Johannesburg with a passion for creating engaging interactive experiences. I develop gameplay in Unreal Engine and Unity using Blueprints and C#, while also creating 3D assets in 3ds Max and mobile applications in Android Studio. I enjoy working across both the technical and creative sides of development, taking ideas from concept to playable experiences. Through academic, personal, and team projects, I've developed skills in programming, design, collaboration, leadership, and problem-solving.
Game Design and Development
I am Kaellum, a junior game developer and soon-to-be graduate from Vega School at Emeris. I specialise in creating games with modular systems. I have participated in four game jams and hope to take part in many more in the future. Although I am a generalist, my strengths lie in technical design, where I focus on building strong system architectures that fellow game designers can build upon. My main strengths include prototyping, technical design, system design, and gameplay design.
Game Design and Development
Hello! My name is Kairav. I enjoy bringing ideas to life and seeing a project through from concept to completion. I naturally take on leadership and project management roles, where I enjoy shaping the vision, bringing people together, and keeping a team moving towards a shared goal. I value collaboration and believe the best projects come from combining different perspectives and creativity. Alongside design and management, I have a strong interest in audio design and research, and I enjoy being involved in the different stages that turn an idea into a finished experience.
Game Design and Development
My name is Ceili, pronounced 'Kay-lee'. I aim to turn my outlandish and weird ideas into wonderfully written stories and characters. I have a passion for creating characters with detailed designs, backstories in any way I can. I believe that the world needs a different formula, one that inspires more creativity and wild ideas in the world. I want to set a new standard, rather than following trends. I achieve this through 3D, 2D and writing.
Game Design and Development
I am developer who would loves to try their hand in every niche and want to try and make everything. Trying new things and learning new techniques to make my games feel better and look better to the players. Email: kian.smith1705@gmail.com Website: https://makeeverythinginteractive.wuaze.com/?i=1#content Github Profile: https://github.com/JKS42
Game Design and Development
I am a multidisciplinary software engineer bridging the gap between data-driven logic and immersive interactive design. By combining my expertise in game development, 3D environment creation, and data science analytics, I build intelligent, cross-platform experiences that are as visually engaging as they are technically robust. Whether I am integrating custom AI models into dynamic gameplay or leveraging complex datasets to optimize user performance, I am driven to push the boundaries of modern digital innovation.
Game Design and Development
I'm a Computer and Information Science student specialising in Game Design and Development, with an affinity for game design, narrative, level design, 3D modelling, animation, and interactive media with experience in Unity, Unreal Engine, 3ds Max, and Blender. I enjoy developing ideas into interactive experiences. Outside my studies, I have experience in camera work, photography, videography, and vision mixing. I am going to further my interests through an Honours degree focusing on emerging technologies and AI. LinkedIn: www.linkedin.com/in/lazjessicah-van-der-zee-b07693337
Game Design and Development
I am a Game Design and Development student, studying in my third year through Vega School at Emeris, Sandton. I wish to make games that are fun and unique, leaving a life-long impression on those who play them. Gaming is a form of media where one can express themselves and immerse themselves in a world different from their own reality, I hope that I can make awe inspiring games that capture the hearts of gamers all around.
Game Design and Development
Hi, I'm Lou (or better known as my online alias 'cursewurm')! I specialise in 2D & 3D art and UI design. I particularly enjoy illustrating character concepts and scenes, as well as 3D animations, pixel art, and creating a cohesive design & theme for projects. I have experience working with clients for custom art commissions, and I love helping people bring their ideas to life and adapting to their vision !
Game Design and Development
Hello! My name is Nathan, and I’m a 3D artist and game developer qualified in Game Design and Development at Vega School at Emeris. I love worlds that feel dynamic, so I’m creating an RPG set in a post-apocalyptic South Africa, built around a world-memory system that tracks how the player changes the world. Using C# in Unity and modeling in Blender, I build its systems, items/props, characters and currency. The map is real-scale, made from real elevation data of South Africa. I enjoy where art and code meet, constantly innovating my skills in both.
Game Design and Development
Hi, I'm Ndzalama Khosa and I am an aspiring game developer dedicated to creating enjoyable player experiences. This showcase represents a collection of some of my work completed during my time in tertiary and showcase highlights my journey from writing my first lines of code to collaborating in teams on fully playable titles.
Game Design and Development
I'm a passionate 3D artist, pixel artist, and programmer who loves creating concepts and turning them into real games. While I work across both art and programming, I'm most passionate about the artistic side. I enjoy brainstorming original game ideas built around unique stories and worlds and bringing them to life. I aim to create engaging experiences that leave a meaningful impact on players.
Game Design and Development
I’m Oliver Mann, a game designer and developer based in Cape Town, originally from Durban, and currently completing a BCIS in Game Design and Development at Emeris. I love turning ideas into playable experiences. I design the systems and interfaces, then build them myself using Unity (C#) and Unreal Engine (C++). As a competitive gamer, I care about how a game feels to play, focusing on clear feedback, fair challenges, and intuitive UI. I’m looking for a junior role where I can design, build, and shape games as part of a team. Portfolio: olivermann.netlify.app
Game Design and Development
My name is Patrick Bannerman, and I am a video game and narrative designer, and model artist. My greatest strength is narrative creation where I find the most passion. I am able to be a team member and a team lead. I have a passion for stories which explore who we are, our relationships, and how through both we choose to become better. I excel with modelling 3D inanimate objects, well-versed in sculpting leather, metal, crystal, and wooden materials. I believe we as people are shaped by the stories we are exposed to, I want to create stories that help people become closer to who they are.
Game Design and Development
I'm a Game Design student at Vega School at Emeris in Cape Town. I specialise in programming with C# and C++ in Unity and Unreal Engine. I am passionate about my work and always strive to ensure my projects look professional. I am particularly interested in machine learning and graphics development, as I enjoy recreating aspects of reality on a computer. I also have experience in Android Studio app development using Kotlin and Java.
Game Design and Development
I am Preshaine Singaram, aspiring to be a video game character rigger. I have experience in Blender, where I've done 3D modeling, but my true passion is bringing characters to life. Taking a model and giving it the capabilities to move is satisfying beyond measure. I work well in team environments where I can build on other people's ideas to make them better. I follow instructions well while adapting to the best possible scenario. I am always willing to learn more and believe that there is no end to knowledge.
Game Design and Development
I’m a final-year BCIS Game Design and Development student based in Cape Town. My projects span Unity gameplay programming, hand-drawn UI, pixel animation, and 3D asset creation. What I enjoy most is finding the balance between creativity and problem-solving, whether that's building something from scratch, overcoming a technical challenge, or finding new ways to make an experience more engaging. I love exploring new ideas and seeing how technology and creativity can come together to create something meaningful.
Game Design and Development
I am a dedicated game programmer focused on building responsive gameplay mechanics, robust UI layout architectures, and modular engine systems. My primary technical stack centers on C# and Unity, where I specialize in constructing core gameplay logic and integrating tools. I also maintain strong working proficiency in C++ within Unreal Engine, giving me a flexible foundation across standard industry engines. Email: Riyaad3lhjigh@gmail.com https://www.linkedin.com/in/riyaad-isaacs-9a6b0637a/
Game Design and Development
I’m a game developer focused on level design, art, and project management. I create immersive environments, craft visual assets, and keep projects organized from concept to polished build. I always look to improve and learn. Passionate about building experiences that feel great to play.
Game Design and Development
I’m a game designer who thinks about what the player feels from one moment to the next. I start on paper with rough rules and friends willing to play something that is clearly broken, because watching someone get confused teaches me more than any design document. I care about the small details players feel without noticing, like how long a jump hangs in the air. I want to make games people pick up for five minutes and are still playing an hour later. philvdm00@gmail.com
Game Design and Development
I’m a game development student passionate about creating interactive experiences that combine gameplay, technology, and storytelling. Through my studies, I’ve developed projects using Unity and Unreal Engine, exploring gameplay programming, AI, procedural systems, level design, and narrative. I enjoy turning ideas into playable experiences and continuously developing my technical and creative skills as I work toward a career in game development.
Game Design and Development
I'm Silindo, a Game Design and Development student who enjoys building punchy, simple worlds that feature great movement mechanics and game systems through the use of simple, intuitive and flexible codebases. My recent work includes Mayhem a retro-inspired arena shooter where the arena itself fights back and TDVONV a C++ tower defense game. I prototype in Blueprints and ship in C++ and design well considered systems.
Game Design and Development
Hello! My name is Sooriyan. I specialize in programming with C# in Unity and 3D modeling in Blender. I frequently participate in Game Jams and enjoy developing side projects that can be available on my itch.io page to refine my technical and creative abilities. I enjoy exploring new possibilities.
Game Design and Development
Hi, I’m Tiyah and I am a game designer and developer who decided one creative outlet was not enough. My game world blends gameplay programming, systems design, UI/UX digital art and storytelling, allowing me to see an idea beyond what it could look like and understand how to make it work. I exist in a space between programmer and artist, using code to give my ideas structure and creativity to give them a soul. Games let me turn the art existing in my head into worlds others can inhabit and experience mentally, emotionally, psychologically and intellectually. Step into my world : tiyahsingh.co.za
Game Design and Development
I love sticking to the creative side of game development. Specifically speaking I really enjoy creating 3D assets and consider myself a 3D artist. I also really enjoy designing levels and I want to get more into that, but mainly I like sticking to asset creation. I have created the majority of my assets from no reference at all, not that I can’t do it, but I love creating something that is uniquely mine. I started off learning in 3ds Max, but I eventually moved over to Blender.
Game Design and Development
Hi! I'm Xander and I am a developer and designer currently based in Johannesburg. I love creating software solutions, building games and solving problems I see around me. I rarely sit still and will always be thinking what's the next thing I can optimise or improve in the world around me. Outside in my day to day life, I climb, train Jiu-Jitsu and love playing a bit of games. I am really curious and always down for an adventure. Follow me through this website to learn more about what makes my mind turn.
Game Design and Development
I’m a Game Development student with a passion for creating immersive and engaging experiences. I enjoy exploring different aspects of game development, from designing gameplay and environments to developing interactive systems. I’m especially interested in creating games that tell meaningful stories while giving players an experience they can connect with and enjoy. I’m always looking to learn new skills, experiment with ideas, and grow as a game developer.